In this update, we slightly redesigned our tracking panel: Pause Tracking and Refine are no longer confusing.
Also, we’ve added a Sequence Mask option to make your tracking even more stable. This 2D mask can be very helpful when you already have a sequence of 2D masks made outside Blender. Simply import them right from the Masks panel in GeoTracker. We’ll explore this new method in the upcoming Masking video tutorial, so stay tuned!
As always, feel free to share your thoughts on the new release in this feedback form or by dropping a message to email@example.com.
We're introducing our second add-on that brings geometry-based object and camera tracking to your favourite 3D creation suite. Enjoy 3D object and camera alignment and check out our experimental workflow for video-based texturing. And the best part of it, it’s all inside Blender!
GeoTracker is currently in free beta. We’re on the lookout for engaging use-cases and examples. Share your works and tag us to get into our highlights!
To help you get started quickly, we’ve prepared a written guide and two video tutorials uncovering the basics of tracking and a head tracking use-case in combination with our FaceBuilder. More video guides are on their way!