FaceTracker for Blender

Facial Mocap and 3D Facial Animation in Blender
• Markerless tracking
• 3D texture mapping
• One-click animation transfer

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Markerless face mocap
Capture facial performance using
only reference video and a matching face geometry

Native integration with FaceBuilder
Create face mesh using snapshots of video frames with the built-in FaceBuilder module. Edit any time
by uploading more snapshots or image files (available with active FaceBundle or FaceBuilder license)

Animation retargeting
Transfer facial animation with
ARKit blendshapes or Rigify rig

3D texture mapping
Use texture blended from selected frames or realtime mapping for
beauty work: aging and de-aging,
digital make-up and more

Focal length estimation
Automatically estimate focal length
of the camera on the set

Masking
Use 2D masks to deal with occlusions or Surface masks to mask out
selected polygons on the surface of
face geometry

Ready for pipelines
Export your face track outside Blender in any animation supporting format

FaceBundle (FaceTracker + FaceBuilder)plans

Freelancer Monthly

Bundled FaceTracker + FaceBuildermonthly subscription

— Node-locked

— For individuals

$
27
/month

Billed monthly

Freelancer Annual

Bundled FaceTracker + FaceBuilderannual subscription

— Node-locked

— For individuals

$
22.4
/month

$269 billed yearly — save $55/year

Studio Annual

Bundled FaceTracker + FaceBuilderannual subscription

Floating

— For companies

$
62.4
/month

$749 billed annually

Prices shown without taxes. For enterprise/volume pricing, please get in touch!

If you need a separateFaceTrackersubscription, you can get onehere

Please note that Freelancer plans are intended only for individuals. If purchased by a company, it will be consequently cancelled. If you need help with choosing your plan, please contact our support.

All subscriptions can be used for commercial work.

All results of your work with our products belong to you.

Integration with FaceBuilder

FaceTracker supports only face geometry that has FaceBuilder topology. In order to create a 3D head with the built-in FaceBuilder module inside of FaceTracker, an active FaceBuilder or FaceBundle subscription is required.

System Requirements

— Official 64bit version of Blender (2.80 and newer) downloaded from Blender.org

— A decent GPU that can handle 3D mode in Blender

— 64bit version of Windows, Linux or macOS (Intel or Apple Silicon)

Help resources

— The written guide can be found on our Medium page

— For assets and project examples, you can visit our examples page

Video tutorials

Frequently Asked Questions