GeoTracker for Houdini beta

Professional Matchmove With Zero App Switching
• Geometry-based object and camera tracking
• Native OBJ & Solaris workflow
• Fast collider & emitter animation

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Version:
What's new?
Operating system
Houdini version

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Geometry-based tracking
Animate 3D models by matching the motion of real-world objects
in 2D footage

Camera Tracking
Recover camera motion by aligning static objects or environment models (like LiDAR)

3D Layout
Match your 3D scene to footage using tracked geometry

Fast Animation for FX
Turn tracked objects into colliders and emitters for simulations

Head Tracking
Create custom heads in FaceBuilder
and track them as rigid objects

Focal Length Estimation
Automatically calculate lens data when camera parameters are unknown

Zoom Tracking
Track focal length changes automatically

Native OBJ & Solaris Workflow
Built as a SOP node, so it works natively in both OBJ and Solaris. Import and export cameras in both contexts

How to Start

— For project examples, you can visit our examples page

System Requirements

Houdini: 20.5 or newer

OS: 64-bit Windows, macOS (Intel/Apple Silicon) or Linux

Graphics: A decent GPU that can handle Houdini